We simplify and made a Damage FX node and Damage FX Tint ( to change the color ) in the new version 1.9.3
you can move it or zoom it
or add multiple damage fx on the sprite
Or use a tint to change by yourself the color
I am having problem receiving shadows too. More preciselly I am having problem using Screen Space Ambient Occlussion shaders together with Shadero. As St00 mentioned, SSAO works fine with some default Unity shaders but not with another. So far I wasn't able to get SSAO working with Shadero. Any idea many appreciated!
@vetasoft Dear Vetasoft, what was the reason for this bug?
Did Unity remove the 'public static Rect topmostRect' property from the UnityEngine.GUIClip class?
If yes, what can I use instead?
...or did they just rename the property?
Please help (SOS), because I am stuck with this. Please let me know, how you solved this issue/bug.
Thank you very much in advance,