How to use the same shader but with different result in different position ?
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You will need the last version 1.9.0
When you use the node like this, the plasma effect have the same shader animation for the 4 sprites that used the same shader and material
Like this:
To avoid the same effects, you can simply add a Screen UV to the Plasma FX
If the effect is not to notifiable, add extra UV between Screen UV such as Zoom UV
now if you move the cards, the movement of the plasma will change automatically
This is the same thing if you use the Shine Effect:
Here without the Screen UV
And with the Screen UV
The shine will use the whole screen as a single sprite, you can duplicate many sprite, it will always use the same direction and patern.If you want to have an in between effect, you can use Lerp UV
Hope it's help
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Hey, how do you accomplish the effect when rotating the card?