How to use the same shader but with different result in different position ?



  • You will need the last version 1.9.0

    When you use the node like this, the plasma effect have the same shader animation for the 4 sprites that used the same shader and material
    0_1530786382627_d83aa481-eb16-4899-88d9-9e6dcfeae1ab-image.png
    Like this:
    0_1530786390393_680e8567-d823-46b2-b56c-a5ba92f9f3c6-image.png

    To avoid the same effects, you can simply add a Screen UV to the Plasma FX
    0_1530786503076_b4933126-ece7-4fd3-9a09-8cd8bc42b494-image.png
    0_1530786521630_e17e949a-8f41-4781-a262-0df37dfa4ae1-image.png

    If the effect is not to notifiable, add extra UV between Screen UV such as Zoom UV
    0_1530786592021_868b7ec8-f88e-45ea-b442-1417f02ad98d-image.png

    0_1530786575900_d307635b-6b78-4b57-8d15-661da80f841b-image.png

    now if you move the cards, the movement of the plasma will change automatically

    This is the same thing if you use the Shine Effect:

    Here without the Screen UV
    0_1530786739552_52480483-46d7-41b9-ae6a-5d86cef77605-image.png
    0_1530786696806_89ca2450-345d-48c1-aec9-d3e72baa2829-image.png

    And with the Screen UV
    0_1530786855952_8ad81da9-ddcc-45f6-85c4-71dcd5334a5d-image.png
    0_1530786779034_a356c760-c5d2-4264-a69c-a2afb45a5927-image.png
    The shine will use the whole screen as a single sprite, you can duplicate many sprite, it will always use the same direction and patern.

    If you want to have an in between effect, you can use Lerp UV
    0_1530787272177_de713011-bb38-4a4d-8943-733b16cf2d42-image.png
    0_1530787315519_a853a3d3-4579-4ea4-99cf-1e0cab6fdb53-image.png

    Hope it's help



  • Hey, how do you accomplish the effect when rotating the card?


 

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