Shadero Sprite vs other solutions
BehindTheStone last edited by
we haven't started using Shadero Sprite as of now, but we're thrilled to dive in :)
But I'd like to know: what are the main-advantages of Shadero Sprite compared to Unitys upcoming Shader Graph or something like the Amplify Shader Editor?
Vetasoft last edited by
The main advantage is that Shadero Sprite is fully design and study exclusively for 2D Shaders
We have many premade effect node for 2D games ( and the number is growing), and it's a easier to work with because all the parameters are visible on the node.