Adavanced Lightening with the same z axis
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How to cast shadows when the images are on the same z axis but different render order (Order in layer) like here on 24s:
Unity Asset Store - 2DxFX v2.0 – [00:24..01:52] 01:52
— VetasoftThanks,
Zain
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bump.
any help or direction would be appreciated.thanks.