If it's a mobile game, we don't recommand to use AL because, AL use the same lighting system then 3D and could required lots of processing time.
Maybe your texture atlas have to many sprites, and the effect didn't work well in this case.
2DxFX work great with single sprite.
There is a thread here: https://forum.vetasoft.store/topic/153/any-idea-to-create-water-reflection-effect/5
we also found strange for us to see those smiley face, it's appear that is only from your messages