Shadero + Global Fog?
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Hey!
Recently purchased Shadero Sprite. So far it has been amazing. I had one question thought: Is there any way to get Unitys global fog to work with the sprites?
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Hi Alleballe90
Thanks for the comments
The good news is that we are working on a new update with the fog support feature using the Unity Global Fog
It's should be available tomorrow ( April, 30th )
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Thats amazing man! Thanks
I have two little bugs to report:-
When using Lighting Support, the point lights behave strangely. They only light up half of what they are supposed to be lighting.
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If I delete the Lighting Support without disconnecting the nodes the shader still acts as if though Lighting Support is on. I work around this by disconnecting the nodes before deleting the Lighting Support module.
Thanks again.
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