Hi,I have a issue about shader "HolographicTint".
Dinaya last edited by
Dose Shader "HolographicTint" can roll slanted? (move form "left up" to right bottom") .
I try to edit the shader.
But It is complex to me.
Now I know If I edit the code at 128 line:
float y = Holo1mod(uv.y4. + _TimeX / 2. + sin(_TimeX + sin(_TimeX0.63)), 1.);
uv.y -> uv.x
It can change from vertical to horizon.
Advanced...example: move form "left up" to right bottom".
I don't know how to do.
(Because I found maybe I need "Big Edit" -> float to float2...)
It is hard to me.
Can anyone help me?