2DxFX - Water Refraction (background)
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Hello guys!
It's possible to apply an effect on some sprite to serve only as a refraction?
Sample(video):
2DxFX - Water Refraction (background)
In this case, I'm using the "Distortion" effect on a sprite and applying another shader (not present in 2DxFX) to distort the background (for refraction).
I can't use the examples of "Water And Background" added to this ... I missed something?
Is it possible to add "Distortion" + "WaterAndBackground" in the same sprite?
Since I need to customize the color, I needed to use it that way, but I wonder if I can do it using only the effects of 2DxFX.
Any comment is welcome!
Cheers!