Fix: Use with FlowCanvas



  • FlowCanvas throws an error when you use Shadero Sprite. This code snippet fixes that problem:

    NodeCanvasSceneSave.cs

    using UnityEngine;
    using _ShaderoShaderEditorFramework;
    
    namespace _ShaderoShaderEditorFramework {
        public class NodeCanvasSceneSave : MonoBehaviour {
            public NodeCanvas savedNodeCanvas;
        }
    }
    


  • Thank you, I came across the same problem in the next topic and waited for a solution for 2 days until I saw your post)


 

Looks like your connection to Vetasoft Assets was lost, please wait while we try to reconnect.