Fix: Use with FlowCanvas

  • FlowCanvas throws an error when you use Shadero Sprite. This code snippet fixes that problem:


    using UnityEngine;
    using _ShaderoShaderEditorFramework;
    namespace _ShaderoShaderEditorFramework {
        public class NodeCanvasSceneSave : MonoBehaviour {
            public NodeCanvas savedNodeCanvas;

  • Thank you, I came across the same problem in the next topic and waited for a solution for 2 days until I saw your post)


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