Fix: Use with FlowCanvas



  • FlowCanvas throws an error when you use Shadero Sprite. This code snippet fixes that problem:

    NodeCanvasSceneSave.cs

    using UnityEngine;
    using _ShaderoShaderEditorFramework;
    
    namespace _ShaderoShaderEditorFramework {
        public class NodeCanvasSceneSave : MonoBehaviour {
            public NodeCanvas savedNodeCanvas;
        }
    }
    

 

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