Black image shows in "Example" scene on iOS device
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Hi guys,
Im facing an issue on iOS device from "Example" scene.
Here I attached my screenshot from my iPhone device.
My environment:
OS: MacOS 10.13.6 (High Sierra)
Unity version: 5.6.1f1 (64bits)
iOS Device: iPhone SE (iOS 10.3.3)
Shadero Sprite Version: 1.5.0
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Hi guys,
After some testing, I found this issue happen when using Blend node. Im not familiar in shading language, I have no idea how to solve it from "OperationBlend.cs", anyone facing this issue too?
Attached is my Sprite Shader Editor:
and here is the output in actual iOS device:
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Hi Chong,
Sorry for the dealy,
We will check on this and come back when we found something
Best Regards,
Vetasoft
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Also maybe try to update Shadero to the last version 1.9.1
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I have this problem as well on my logo. It only happens on iPhone 7 devices currently.
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Hi, the problem as been found and solve in the version 1.9.3
Thanks for your patience :)
Best Regards,
Vetasoft