Shadero Exception during a duplication node
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Hi,
I get an error when I duplicate a node. I think it was a Tint Color (I made a lot of tests) :
Cannot apply connection: Recursion detected!
UnityEngine.Debug:LogWarning(Object)
_ShaderoShaderEditorFramework.NodeInput:CanApplyConnection(NodeOutput) (at Assets/ShaderoSprite/Plugins/Editor/Framework/NodeInput.cs:136)
_ShaderoShaderEditorFramework.NodeInput:TryApplyConnection(NodeOutput) (at Assets/ShaderoSprite/Plugins/Editor/Framework/NodeInput.cs:117)
_ShaderoShaderEditorFramework.NodeEditorInputControls:HandleApplyConnection(NodeEditorInputInfo) (at Assets/ShaderoSprite/Plugins/Editor/Framework/NodeEditorInputControls.cs:218)
System.Delegate:DynamicInvoke(Object[])
_ShaderoShaderEditorFramework.NodeEditorInputSystem:CallEventHandlers(NodeEditorInputInfo, Boolean) (at Assets/ShaderoSprite/Plugins/Editor/Framework/NodeEditorInputSystem.cs:93)
_ShaderoShaderEditorFramework.NodeEditorInputSystem:HandleInputEvents(NodeEditorState) (at Assets/ShaderoSprite/Plugins/Editor/Framework/NodeEditorInputSystem.cs:144)
_ShaderoShaderEditorFramework.NodeEditor:DrawSubCanvas(NodeCanvas, NodeEditorState) (at Assets/ShaderoSprite/Plugins/Editor/Framework/NodeEditor.cs:265)
_ShaderoShaderEditorFramework.NodeEditor:DrawCanvas(NodeCanvas, NodeEditorState) (at Assets/ShaderoSprite/Plugins/Editor/Framework/NodeEditor.cs:239)
_ShaderoShaderEditorFramework.Standard.NodeEditorWindow:OnGUI() (at Assets/ShaderoSprite/Plugins/Editor/NodeEditorWindow.cs:158)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)My project was totally cleared :'(
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I have recreated the shader, but impossible to reproduce this issue. I made a lot of testing before this dupilcation, maybe a incorrect state after a lot of modifications