Doubt about 2D sprites with normal maps with backface culling turned off
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Hello, I want to know if the Shadero Sprite can build a shader to a sprite sheet that has support to normal mapping and the sprite can flip using scale without the sprite disappearing like others standard unity shaders. I need a simulation of Sprite Shader diffuse of the unity with backface culling turned off , and with normal maps included and others features of shadero. I need to know if its possible before purchasing. Thanks =)
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Hi, Yes you can use sprite sheet with normal. The shader used can also be turned by 1 or -1
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Thank you for replying my question =)