brothaman last edited by
Any plans for your shaders to support PS4?
Trying to deploy to console now and it seems the shaders in camera filter pack (and 2DxFX) violate a few requirements needed to support the console.
Shader error in 'CameraFilterPack/Gradients_Desert': Program 'frag', ambiguous call to 'lerp'. Found 4 possible candidates: at line 71 (on ps4)
The fix here is the lerp params need to be explicit. You can find details on this thread:
The other common issue is you cant use 'sample' as a variable name.
I believe if you make these changes in all your shaders, you can fully support PS4. I could walk through each one and make changes on my own but will take some time. Just curious if you have plans to support in future?
Franciszek Batko last edited by
Any update here?