More control over Grass Effect



  • This is one of the few available shaders 2D foliage/plant movement for Sprites in Unity; it'd be great if we could get a few more parameters to have greater control over how the grass 'bends', and if we could have some degree of variance or randomness as well as a random starting point, so not all grass move identically.

    The only parameters available are Heat Distortion(!?) and Speed; so having a lot more control would be really valuable.

    Thanks!



  • Hi Kirb,

    Thanks for the suggestion.

    We will improve this shader on our next release

    Best Regards,
    Vetasoft


 

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