Issue with Shadow rendering with 2dxfx *solved*
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I wasn't really sure where to post this, but I'm having issues with Shadow rendering from my sprite - and I've followed the instruction/information related to "how to use Advanced Lighting", but not having the same results. I'm in the latest Unity.
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It's strange,
We create a new empty project and add 2DxFX,
As you can see, it's work for use, we Use Unity 2017.3
maybe check your quality setting
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@vetasoft Yeah, it's still not working for some reason - my quality settings are set to ultra, and still no shadow... not sure what to do...
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@vetasoft Here is a sample video, going through the process I am taking to produce a scene with the plugin/library
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in the video, the light spot have no shadow actived
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Thank you very much! I'm not sure how I was missing that aspect, but it's working now!