Thank you for the clear example. This is exactly what I wanted to do.
So it is how I feared ... I will have to reimport all my animations using your trick.
Well if Unity adds a way to use proper UV, having a source component using it in Shadero would be a great addition :-)
Keep up the good work! Your product is great!
@keyonesis said in Tutorial CCG Card Game : Part 1 - Mounted Marauder Card:
in new version of shadero, we haven't "Animated Rotation UV" node in "UV=>Animated" section.
How can i find this node?
You're absolutly right, the node wasn't added to the last build, we just fix the issue and should be available in the same time with the version 1.5.0
1.5.0 will be a huge update with new AAA features, we need to make tutorials about the version 1.5.0 before the release.